
Circumstantial Evidence
168
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Posted - 2015.01.14 02:50:53 -
[2] - Quote
Jared Tobin wrote:OVERVIEW NAVIGATION ICONS: It would help if the warp/approach/jump/etc symbols above the Overview were larger. Though they appear to be bolder, they have then been reduced in size, with no ability to resize them (like one can with in-station icon sizes). "Selected Item" icons have two sizes, that I can see, just as I remember from before the "new UI." The chosen size is automatic, depending on window size. Grab a corner of the "Selected item" window, and stretch to see if the icon sizes change for you.Jared Tobin wrote:TAB VISIBILITY: "Tabs" are not clearly distinguishable. They are simply words. Providing dividing lines to help discern/define where you can drag to/select would help. I would not mind seeing a faint dividing line. They are striving for a "clean" look, and intend the act of mouseover highlighting to mark out which words are associated with which tab. On a related note, the mouseover highlight color, is much too close to the active tab highlight color. If you have looked away from the screen, or are using multiple clients, or have lost track of the mouse cursor even though it might be right in front of you... you might get lost as to which tab is active.Jared Tobin wrote:ICONS: Icons would be more visible and efficient if we could "color"/"tint" certain icons to help visually distinguish hwhat are industrial icons versus inventory icons versus business icons, etc. Especially considering grouping does not seem to work. I don't mind the new monochrome. We are stuck with it, UI devs have stated their case that studies show that shape identification is faster than shape+color. Separately, I've never used neocom groups before, but I had no trouble making a neocom group and dragging Assets and Inventory icons onto the new group icon.
I would like more color customization options (esp. UI theme) like many players, but wonder if one possible reason for their removal, is the number of support tickets they get for messed up settings. It doesn't matter if there is a 'reset" button on a tab called "reset settings", GM's still have to sort through those types of petitions. |